TREVOR
HIGUERA
Sound Designer, Music Producer, and Composer with over 10 years of experience, with work featured in VALORANT, Deadline Delivery, and more.My goal is to push audio to its fullest potential through sound design, music, soundtracks, or anything in between.
MUSIC
VALORANT | SUNSET MAP MUSIC
DEADLINE DELIVERY | SOUNDTRACK
SOUND
DEADLINE DELIVERY | TRAILER
APEX LEGENDS | SOUND REDESIGN
VALLEY OF THE ANCIENT | WWISE IMPLEMENTATION
JUSANT | SOUND REDESIGN
HALO WARS CINEMATIC | SOUND REDESIGN
INTERSTELLAR SCENE | SOUND REDESIGN
OMNO | SOUND & MUSIC REDESIGN
HOP HERO | SOUND DESIGNER & MUSIC
CODE: RED | SOUND DESIGNER
MIRRORS EDGE | CITYSCAPE REDESIGN
ABOUT ME

Hey, I’m Trevor! I’m a sound designer, music producer, and composer with over 10 years of experience working across music, games, and interactive media.I’ve previously contributed in-game music to VALORANT and recently worked with GOOD1 Studios on DEADLINE DELIVERY. I’m passionate about using sound to give projects a stronger identity, whether through sound design, music, implementation, or anything in between.I have experience working with Unreal Engine 4 and 5, Unity, Wwise, FMOD, and other game audio tools, as well as extensive experience with Pro Tools, Ableton Live, and FL Studio.I’m always looking to expand my skills, take on new challenges, and find creative ways to push audio further. If you’re looking for someone who can bring both technical experience and a unique creative perspective to a project, I’d love to connect and hear what you’re working on.
Email: [email protected]
CREDITS
DEADLINE DELIVERY
Lead Sound Designer - Music Composer
This nearly 2 year project was one of which I handled everything audio, all the way from the music down to the in-game sound design.
VALORANT
Music Producer
I had the amazing opportunity from Riot Games let me create in-game music for their iconic map "Sunset".


