TREVOR
HIGUERA


Sound Designer, Music Producer, and Composer with over 10 years of experience, with work featured in VALORANT, Deadline Delivery, and more.My goal is to push audio to its fullest potential through sound design, music, soundtracks, or anything in between.

MUSIC


VALORANT | SUNSET MAP MUSIC

DEADLINE DELIVERY | SOUNDTRACK

SOUND


DEADLINE DELIVERY | TRAILER

APEX LEGENDS | SOUND REDESIGN

VALLEY OF THE ANCIENT | WWISE IMPLEMENTATION

JUSANT | SOUND REDESIGN

HALO WARS CINEMATIC | SOUND REDESIGN

INTERSTELLAR SCENE | SOUND REDESIGN

OMNO | SOUND & MUSIC REDESIGN

HOP HERO | SOUND DESIGNER & MUSIC

CODE: RED | SOUND DESIGNER

MIRRORS EDGE | CITYSCAPE REDESIGN

ABOUT ME

Hey, I’m Trevor! I’m a sound designer, music producer, and composer with over 10 years of experience working across music, games, and interactive media.I’ve previously contributed in-game music to VALORANT and recently worked with GOOD1 Studios on DEADLINE DELIVERY. I’m passionate about using sound to give projects a stronger identity, whether through sound design, music, implementation, or anything in between.I have experience working with Unreal Engine 4 and 5, Unity, Wwise, FMOD, and other game audio tools, as well as extensive experience with Pro Tools, Ableton Live, and FL Studio.I’m always looking to expand my skills, take on new challenges, and find creative ways to push audio further. If you’re looking for someone who can bring both technical experience and a unique creative perspective to a project, I’d love to connect and hear what you’re working on.

Email: [email protected]

CREDITS

DEADLINE DELIVERY

Lead Sound Designer - Music Composer


This nearly 2 year project was one of which I handled everything audio, all the way from the music down to the in-game sound design.

VALORANT

Music Producer


I had the amazing opportunity from Riot Games let me create in-game music for their iconic map "Sunset".